Nintendo’s Mario Party Upgrades for Switch 2 Feel Like Unnecessary Gimmicks

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Maybe, some day, Nintendo will make games that are just focused on using the new camera and mouse-control features on the Switch 2. In the meantime, there’s the update to Super Mario Party Jamboree that hits this week. 

Nintendo’s already delivered a killer one-two punch with Mario Kart World and Donkey Kong Bananza for Switch 2 but the upgrade for Jamboree, while charming at times, doesn’t exactly live up to expectations.

The $20 upgrade, with the unwieldy title Super Mario Party Jamboree Switch 2 Edition + Jamboree TV, hints at how the new modes are glommed onto the already full-featured Jamboree game. While I generally appreciate the upgrades, it makes the game harder to navigate — it’s almost like a subworld in an already-crowded-with-stuff game. I was originally super-excited about the potential of the plug-in camera support on Switch 2 but the camera features here impressed me less at home than in my April demos.

While a lot of the new mini-games seem to aim for the whimsy and weirdness of older Nintendo games like 1-2 Switch, this bonus pack feels like not enough of the new and too much of a half-measure. It’s a taste of some ideas but also shows the limits of some of Nintendo’s latest Switch 2 features like camera and mouse mode.

Buying the upgrade for Switch 2 does get you better-looking higher-res graphics, and the Jamboree TV mode has several new ways to play. An upgraded Mario Party game board and minigame browser have new games that use the Joy-Con 2 mouse mode in some fun ways. Still, it feels like a slim set of extras with a bunch of awkward aspects, too.

Mouse mode mods

Mouse mode can be rewarding with air hockey where you slam your puck around, or as a way to slide fast and click on parts of the screen. In another new mode, a sort of roller coaster where you use the mouse to aim and shoot at targets like a theme park ride, it almost reminds me of some VR experiences minus a headset.

Mouse mode works on tables, sofas, even your own leg — pretty much any surface you can glide the Joy-Con 2 over. The only thing is, a lot of these new modes in mouse mode feel like they could also have been done with motion controls, which the Joy-Cons are also capable of. An ice cream scooping minigame, as cute as it is, feels like a prime example of something that motion controls could have handled, too. But there are only 14 new mouse-mode games added here.

A hand holding a Nintendo controller as a mouse while a screen full of video game cards is shown

The mouse mode games can be fun but finding the space to play them isn’t always.

Scott Stein/CNET

Camera games (and camera) optional

Camera connectivity is optional because, for Switch 2 owners, having a camera is optional, too. Should you have one, there are some fun motion-based games that have you moving your body with camera-based tracking, similar to older camera-connected games from the Xbox Kinect/PlayStation Eye era. 

The camera makes your face and body seem like they’re sometimes beamed right into the Mario Party universe. You pop up from pipes, appearing on stage as Toad MCs guide you through each challenge. It’s fun, silly and doesn’t actually require you to use yourself. My 12-year-old son, for example, just had the camera focus on a painting on the wall instead of his face … so that was weird.

A Bowser showdown mode gives you a couple of camera-based mini-games that you use your body to play. One involves jumping to hit a coin block, something I did for real in Epic Universe at Super Nintendo World. The effect is cute but also can be “cheated” by using your hand instead of your head.

Another mini-game makes it look like you’re wearing a Mario or Luigi hat as you play Simon Says to stand or crouch. The game lost tracking for my son and me, and our hats vanished midway. 

Hands clapping while a Mario Party game is shown on a screen

You can play Mario Party’s new modes without a camera, too.

Scott Stein/CNET

The camera mode doesn’t automatically track your body wherever you go. Instead, you’re asked to stand in a particular place to play. The same’s true for how the Switch 2 camera focuses on your face. While you can frame your face and then mirror it on your TV, if you move to the left or right (or stand or sit), you’ll end up falling out of frame. Adjusting the wide-angle camera can fix the problem but it became a fiddly process in our living room. My son preferred playing regular Mario Party modes where we weren’t trying to fit ourselves onscreen.

And so, for $20, Mario Party Jamboree’s Switch 2 mode doesn’t feel like anything essential. Jamboree is a great Mario Party game already, and the improvements — including being able to Game Share to other local Switches for multi-screen multiplayer — might be fun to try. Then again, much like the $10 Welcome Tour game released with the Switch 2 in June, this feels like Nintendo forcing old gameplay onto the mouse mode and camera rather than making the most out of the new hardware. I’m looking forward to the truly new ideas for mouse and camera that could come next but I’m also a bit worried that the camera might be more of a gimmick than I first thought.



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